Unity Technical Artist / 3D Animator (Project)
Seeking a Unity technical artist or 3D animator for a project creating a dinosaur anatomy reveal for an Android VR experience on HTC Vive Focus 3. The existing scene and animated dinosaur model will be provided.
Responsabilidades
- Add a skeleton, neck bone cavities, lungs, air sacs, heart, and vessels to the existing dinosaur model.
- Create a sequenced anatomy reveal animation: reveal, neck bone cavities and airflow, breathing, heartbeat and blood flow, then return to the normal appearance.
- Build the animation in Unity Timeline or Timeflow for integration into the overall scenario.
Requisitos
- Deliver a working Unity result ready for handoff to the main developer.
- Ensure the added skeleton and organs align with the existing Standing Idle animation at the beginning and end and move correctly with the dinosaur.
- Optimize geometry and materials for standalone Android VR; LOD is not required.
Se valora
- Experience with Timeflow; Unity Timeline is also suitable.
- Use alpha clipping for the reveal where feasible; use transparent materials only if needed.