Narrative Designer
A game publisher is seeking a narrative designer for a video game project. The role covers character development, branching and system-driven writing, and integration of narrative with gameplay. Remote, full-time, five days per week.
Responsabilidades
- Develop character biographies, personalities, and motivations
- Write main and side stories, branching dialogue, system lines, and descriptions
- Work with game design to integrate narrative into mechanics and progression
- Create narrative documentation and keep it aligned with the game design document
- Implement text in the game engine using narrative tools, branching, variables, and conditions
- Prepare text for localization, including glossaries, translator context, and volume tracking
- Account for platform content restrictions
- Revise writing based on playtests and team feedback
Requisitos
- At least 2 years of experience as a narrative designer or game writer
- Experience writing branching dialogue and understanding variables, flags, conditions, and endings
- Ability to write episodic structures, repeatable scenes, system dialogue, and larger storylines
- Strong writing, editing, and stylistic skills, including writing in different tones and character voices
- Understanding of interactive storytelling, pacing, and repeatable content
- Portfolio of scripts, dialogue, or lore documents; anonymized samples are accepted
- Willingness to work within an established creative vision
- Comfort working amid pre-production uncertainty
Se valora
- Experience on a game that has reached release
- Familiarity with story-driven and comedy games and the ability to use references
- Enjoyment of mainstream media
- Proactive, disciplined approach and ability to write to a brief and in a specified tone
- Comfort with repeated revisions and iteration
- Strong collaboration with game designers and producers
Beneficios
- Stable payments
- Bonuses for successful releases
- Opportunity to help develop the narrative function