Lead 3D Character Artist
Lead the creation of characters and monsters from initial concept and research through final in-game assets for an AAA game project. Guide internal and external artists, improve production workflows, and maintain visual and technical quality through release.
Responsabilidades
- Lead character and monster production from story design through final in-game assets
- Manage internal and external Character Artists and provide creative and technical direction
- Set visual quality and style goals and contribute to engine technology development
- Research technology trends and improve character production processes
- Mentor artists through guidance, feedback, and creative training
- Coordinate with art, design, animation, technical art, and programming teams
- Review candidates, participate in interviews, appraise employees, and resolve team performance or interpersonal issues
- Create high-poly character and monster models, including clothing, body parts, and accessories
- Texture assets using a PBR pipeline
- Create beauty shots for visual targets and marketing support
- Import models into the game engine and improve integration workflows
- Support character production through game release
Requisitos
- At least 5 years of experience as a 3D Character Artist in AAA game development
- Participation in at least one released AAA title as a Senior or Lead 3D Character Artist
- Strong sculpting, modeling, and texturing skills
- Extensive knowledge of sculpting, modeling, simulation, baking, and texturing tools
- Strong understanding of PBR principles
- Deep understanding of animation requirements for low-poly models
- Working knowledge of at least one 3D game engine
- Experience with version control systems such as SVN or Perforce and bug trackers such as Jira
- Upper-intermediate English
- Strong visual judgment for light, shade, color, detail, and texture maps
- Ability to collaborate creatively in teams of different sizes
Se valora
- Animation experience
- Real-time hair creation and 3D grooming experience
- Experience preparing scanned models for character production
- Scripting skills in 3ds Max, Maya, or external tools
- Experience with modular character systems
- Knowledge of facial creation techniques
Beneficios
- Comprehensive benefits package