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3D Character Artist and Animator

Unity Jobs·Todo el mundo·ru
RemotoProyectoGame Art

Remote, project-based role creating low-poly character assets and animations for a 13-minute 360° VR film. A level artist handles assembly in Unity; optimization is not required.

Responsabilidades

  • Generate meshes for 12 characters and create one reusable simple rig.
  • Create a reusable idle cycle and greeting wave for the characters.
  • Animate the snowman conductor, including idle, catching a ticket in midair, and stamping it.
  • Model or generate low-poly hand-held accessories from a supplied list.
  • Model and animate a ticket flying through the train carriage and landing in the snowman's hand.
  • Model modular station architecture and train-car interiors.

Requisitos

  • Portfolio demonstrating polished low-poly character animation.
  • Experience rigging and skinning low-poly humanoid models.
  • Ability to adapt AI-generated meshes by correcting topology for rigging.
  • Ability to meet deadlines.

Compatibilidad

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