Head of Engineering
Lead three multidisciplinary engineering teams and set technical direction across mobile games, SDKs, backend systems, development tools, and cloud integrations. This hands-on leadership role is based in Tel Aviv, with four office days per week and one work-from-home day on Sunday.
Responsabilidades
- Manage, mentor, and develop teams of developers, QA engineers, technical artists, and game designers.
- Own technical direction, architecture, maintenance, and delivery across SDKs, backend systems, and in-house games.
- Remain hands-on with Unity development, architecture, and complex technical problem-solving.
- Translate engineering, product, and monetization priorities into actionable roadmaps.
- Lead development of Unity Editor tools and procedural or algorithmic level-generation systems.
- Define and improve engineering workflows, automation, and CI/CD pipelines.
- Oversee cloud and backend integrations supporting data-driven client features.
- Lead Unity performance and optimization across mobile devices.
- Support scalable LiveOps, remote configuration, A/B testing, and data-driven feature deployment.
- Coordinate technical workflows across engineering, product, and monetization teams.
Requisitos
- 10+ years of professional software development experience, primarily with Unity, C#, and mobile game production.
- Expert knowledge of Unity, including custom Editor scripting, AssetBundles or Addressables, and Unity pipeline extensions.
- Experience managing, mentoring, and scaling multidisciplinary engineering teams in an agile environment.
- Track record developing modular, reusable SDKs or packages across multiple projects.
- Deep mobile LiveOps experience, including remote configuration, A/B testing, and data-driven feature deployment.
- Hands-on experience building content tools, level-generation systems, or algorithmic layout systems.
- Experience integrating cloud services or proprietary game servers for live client features.
- Experience configuring CI/CD pipelines for mobile game development.
- Advanced Unity profiling and mobile optimization skills, including memory, CPU/GPU, load-time, and frame-rate optimization.
- Excellent English communication skills for stakeholder management and cross-team leadership.
Se valora
- Experience with hyper-casual or hybrid-casual games.
- Familiarity with Firebase, AWS, or GCP.
- Experience with Jenkins, GitHub Actions, or Unity Build Automation.